Back to Search Start Over

3DIVS: 3-Dimensional immersive virtual sculpting

Authors :
Falko Kuester
Bernd Hamann
Antonio Emmanuele Uva
Mark A. Duchaineau
Kenneth I. Joy
Source :
Workshop on New Paradigms in Information Visualization and Manipulation, Kuester, Falko; Duchaineau, Mark A.; Hamann, Bernd; Joy, Ken; & Uva, Antony E.Ebert, David S.; & Shaw, C.D.(2000). 3DIVS: 3-Dimensional Immersive Virtual Sculpting. UC Davis: Institute for Data Analysis and Visualization. Retrieved from: http://www.escholarship.org/uc/item/3pj4x5tx
Publication Year :
1999
Publisher :
Association for Computing Machinery, 1999.

Abstract

Virtual Environments (VEs) have the potential to revolutionize traditional product design by enabling the transition from conventional CAD to fully digital product development. The presented prototype system targets closing the **digital gap'' as introduced by the need for physical models such as clay models or mockups in the traditional product design and evaluation cycle. We describe a design environment that provides an intuitive human-machine interface for the creation and manipulation of three-dimensional (3D) models in a semi-immersive design space, focussing on ease of use and increased productivity for both designer and CAD engineers.

Details

Language :
English
Database :
OpenAIRE
Journal :
Workshop on New Paradigms in Information Visualization and Manipulation, Kuester, Falko; Duchaineau, Mark A.; Hamann, Bernd; Joy, Ken; & Uva, Antony E.Ebert, David S.; & Shaw, C.D.(2000). 3DIVS: 3-Dimensional Immersive Virtual Sculpting. UC Davis: Institute for Data Analysis and Visualization. Retrieved from: http://www.escholarship.org/uc/item/3pj4x5tx
Accession number :
edsair.doi.dedup.....8d43830d4a9d09f842b74ff3f185b37c