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Visibility based methods and assesment for detail-recovery

Authors :
Marco Tarini
Paolo Cignoni
Roberto Scopigno
Source :
Visualization 2003, pp. 457–463, Seattle, Washington, 24-24 Oct. 2003, info:cnr-pdr/source/autori:Tarini M.; Cignoni P.; Scopigno R./congresso_nome:Visualization 2003/congresso_luogo:Seattle, Washington/congresso_data:24-24 Oct. 2003/anno:2003/pagina_da:457/pagina_a:463/intervallo_pagine:457–463, IEEE Visualization
Publication Year :
2003
Publisher :
IEEE, New York, USA, 2003.

Abstract

In this paper we propose a new method for the creation of normal maps for recovering the detail on simplified meshes and a set of objective techniques to metrically evaluate the quality of different recovering techniques. The proposed techniques, that automatically produces a normal-map texture for a simple 3D model that "imitates" the high frequency detail originally present in a second, much higher resolution one, is based on the computation of per-texel visibility and self-occlusion information. This information is used to define a point-to-point correspondence between simplified and hires meshes. Moreover, we introduce a number of criteria for measuring the quality (visual or otherwise) of a given mapping method, and provide efficient algorithms to implement them. Lastly, we apply them to rate different mapping methods, including the widely used ones and the new one proposed here.

Details

Language :
English
Database :
OpenAIRE
Journal :
Visualization 2003, pp. 457–463, Seattle, Washington, 24-24 Oct. 2003, info:cnr-pdr/source/autori:Tarini M.; Cignoni P.; Scopigno R./congresso_nome:Visualization 2003/congresso_luogo:Seattle, Washington/congresso_data:24-24 Oct. 2003/anno:2003/pagina_da:457/pagina_a:463/intervallo_pagine:457–463, IEEE Visualization
Accession number :
edsair.doi.dedup.....8a34bbee81b099d55aff68be3bcce78b