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Calculating and Analyzing Angular Head Jerk in Augmented and Virtual Reality: Effect of AR Cue Design on Angular Jerk
- Source :
- Applied Sciences, Volume 11, Issue 21, Applied Sciences, Vol 11, Iss 10082, p 10082 (2021)
- Publication Year :
- 2021
- Publisher :
- Multidisciplinary Digital Publishing Institute, 2021.
-
Abstract
- In this work, we propose a convenient method for evaluating levels of angular jerk in augmented reality (AR) and virtual reality (VR). Jerk is a rarely analyzed metric in usability studies, although it can be measured and calculated easily with most head-worn displays and can yield highly relevant information to designers. Here, we developed and implemented a system capable of calculating and analyzing jerk in real-time based on orientation data from an off-the-shelf head-worn display. An experiment was then carried out to determine whether the presence of AR user interface annotations results in changes to users’ angular head jerk when conducting a time-pressured visual search task. Analysis of the data indicates that a decrease in jerk is significantly associated with the use of AR augmentations. As noted in the limitations section, however, the conclusions drawn from this work should be limited, as this analysis method is novel in the VR/AR space and because of methodological limitations that limited the reliability of the jerk data. The work presented herein considerably facilitates the use of jerk as a quick component measure of usability and serves as an initial point off which future research involving jerk in VR and AR can be performed. Published version
- Subjects :
- Technology
QH301-705.5
Computer science
QC1-999
angular jerk
Virtual reality
03 medical and health sciences
signal detection
0501 psychology and cognitive sciences
General Materials Science
Biology (General)
QD1-999
Instrumentation
050107 human factors
Simulation
030304 developmental biology
Fluid Flow and Transfer Processes
Visual search
0303 health sciences
Orientation (computer vision)
business.industry
Physics
Process Chemistry and Technology
05 social sciences
General Engineering
Usability
signal analysis and processing
Engineering (General). Civil engineering (General)
augmented reality
Computer Science Applications
usability
Chemistry
Jerk
ergonomics
virtual environments
Metric (mathematics)
virtual reality
Augmented reality
fatigue
TA1-2040
User interface
business
human factors
Subjects
Details
- Language :
- English
- ISSN :
- 20763417
- Database :
- OpenAIRE
- Journal :
- Applied Sciences
- Accession number :
- edsair.doi.dedup.....88bbff6f0f606132b1bfd7298f0f6d6d
- Full Text :
- https://doi.org/10.3390/app112110082