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Asynchronous Shared Channel
- Source :
- PODC
- Publication Year :
- 2017
- Publisher :
- ACM, 2017.
-
Abstract
- In this work we address the question whether a simple shared channel could be efficiently utilized, that is, with a constant throughput and linear packet latency. A shared channel (also called a multiple access channel), introduced nearly 50 years ago in the context of the Ethernet [36], is among the most popular and widely studied models of communication and distributed computing. In a nutshell, a number of stations is able to communicate by transmitting and listening to a shared channel, and a message is successfully delivered to all stations if and only if its source station is the only transmitter at a time. Despite of a vast amount of work in the last decades, many fundamental questions remain open, such as: What is the impact of asynchrony on channel utilization? How important is the knowledge/estimate of the number of contenders? Could non-adaptive protocols (i.e., random codes) be asymptotically as efficient as adaptive protocols? In this work we present a broad picture of results answering the above mentioned questions for a fundamental problem of contention resolution, in which each of the contending stations needs to broadcast successfully its message. We show that adaptive algorithms or algorithms with the knowledge of contention size k (i.e., random codes with knowledge of k) achieve constant channel throughput and linear message latency even for very weak channels, i.e., with feedback restricted to simple acknowledgments and in the absence of synchronization. This asymptotically optimal performance cannot be extended to other settings --- we prove that there is no non-adaptive algorithm without the knowledge of contention size k achieving throughput \omega((\log\log k)^2/(\log k)) and/or admitting latency o(k\log k/(\log\log k)^2). This means, in particular, that coding (even random) with acknowledgments is not very efficient on a shared channel without synchronization or estimate of contention size. We also present a non-adaptive algorithm with no knowledge of contention size that almost matches these two complexities. More specifically, it achieves latency O(k\log^2 k) and channel utilization \Omega(1/\log^2 k) even if stations do not switch off after successful transmissions (and thus, could disturb other stations in succeeding), and could be improved by factor \Theta(\log\log k) if stations switch off after acknowledgment. Despite the absense of a collision detection mechanism, our algorithms are also efficient in terms of energy. The maximum number of channel accesses (including transmissions and listenings) for our non-adaptive solutions, with and without knowledge of k, is respectively O(\log k) and O(\log^2 k) whp. Regarding the adaptive algorithm, we argue that a simple modification of our protocol preserves constant throughput and linear latency while achieving O(\log k) maximum number of channel accesses per station whp.
- Subjects :
- Contention resolution
Distributed algorithms
Lower bound
Multiple-access channel
Randomized algorithms
Shared channel
Software
Hardware and Architecture
Computer Networks and Communications
Computer science
Distributed computing
0102 computer and information sciences
02 engineering and technology
01 natural sciences
Upper and lower bounds
0202 electrical engineering, electronic engineering, information engineering
Adaptive algorithm
business.industry
Network packet
020206 networking & telecommunications
Randomized algorithm
Asymptotically optimal algorithm
010201 computation theory & mathematics
Asynchronous communication
Distributed algorithm
business
Computer network
Communication channel
Subjects
Details
- Database :
- OpenAIRE
- Journal :
- Proceedings of the ACM Symposium on Principles of Distributed Computing
- Accession number :
- edsair.doi.dedup.....76f3be5dd362e327c011293f3949d3cd
- Full Text :
- https://doi.org/10.1145/3087801.3087831