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Using Graphics Processing Units and Compute Shaders in Real Time Multimodel Adaptive Robust Control
- Source :
- Electronics, Vol 10, Iss 2462, p 2462 (2021), Electronics, Volume 10, Issue 20
- Publication Year :
- 2021
- Publisher :
- MDPI AG, 2021.
-
Abstract
- Graphics processing units and video cards have seen a surge of usage in domains other than graphics computers, due to advances in hardware and software technologies<br />however, little uptake has been in the domain of systems engineering and real time control. This research article will demonstrate the use of video cards in multimodel adaptive robust control, using openGL and compute shaders. A software simulation will show the behavior of the adaptive robust multimodel control scheme as the target process is exposed to both parametric and structural disturbances and will show the viability of using graphics processing units in real time systems control.
- Subjects :
- TK7800-8360
Computer Networks and Communications
Computer science
Real-time computing
OpenGL
Graphics processing unit
graphics processing unit
robust
Software
Real-time Control System
shader
Electrical and Electronic Engineering
Graphics
Shader
real time
openGL
multimodel
business.industry
adaptive
Process (computing)
Hardware and Architecture
Control and Systems Engineering
Signal Processing
compute
Electronics
Robust control
business
Subjects
Details
- ISSN :
- 20799292
- Volume :
- 10
- Database :
- OpenAIRE
- Journal :
- Electronics
- Accession number :
- edsair.doi.dedup.....75fc12d8e42d3aaf5045c86847711e93
- Full Text :
- https://doi.org/10.3390/electronics10202462