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A Systematic Review and Meta-analysis of Interventions for Sexual Health Promotion Involving Serious Digital Games
- Source :
- Games for Health Journal, 4 (2
- Publication Year :
- 2015
-
Abstract
- Objective: Serious games may be effective in promoting sexual health behavior. Their confidential nature may encourage users to discuss sensitive sexuality topics. Furthermore, they can tailor messages to the individual's needs and may be intrinsically motivating. This meta-analysis investigates the effectiveness of interventions for sexual health promotion that use serious games. Materials and Methods: A database search was conducted in PubMed, Web of Science, CINAHL, and PsycINFO for publications before the end of July 2013. Serious digital games studies measuring effects on behavior or its determinants, using a control condition, allowing the calculation of an effect size (Hedges' g, random-effects model) were included. Results: Seven game studies for sexual health promotion were included. These showed positive effects on determinants (g = 0.242; 95 percent confidence interval, 0.129, 0.356), albeit of small effect size. The effects on behavior, measured in only two studies, were not significant (g = 0.456; 95 percent confidence interval, -0.649, 1.561). Most games did not use many game features that are considered to be immersive or enhancing flow. Instead, there was a strong reliance on pure gamification features, such as rewards and feedback. Conclusions: The effectiveness of the next generation of games may be enhanced by building on the behavioral change and educational gaming literatures (e.g., using role-play and simulation game formats, individual tailoring, offering adaptation in the difficulty of the challenge, and amount and timing of the feedback). There is a need for studies with rigorous evaluations of game effectiveness, longer-term follow-up, and using measures of behavior rather than merely their determinants.
- Subjects :
- Adult
Male
Safe Sex
Health (social science)
Adolescent
COMPUTER
media_common.quotation_subject
Health Behavior
Psychological intervention
Sexually Transmitted Diseases
YOUNG-PEOPLE
Human sexuality
PsycINFO
CINAHL
Health Promotion
PREFERENCES
Feedback
RISK BEHAVIOR
Young Adult
Promotion (rank)
Reward
Sciences sociales
Pregnancy
Software Design
Medicine
Humans
Reproductive health
media_common
business.industry
Rehabilitation
Public Health, Environmental and Occupational Health
HIV PREVENTION
EDUCATION
Middle Aged
EFFICACY
Computer Science Applications
Sciences humaines
Reproductive Health
YOUTH
Video Games
Meta-analysis
Pregnancy in Adolescence
Game studies
Female
business
Social psychology
Subjects
Details
- Language :
- English
- Database :
- OpenAIRE
- Journal :
- Games for Health Journal, 4 (2
- Accession number :
- edsair.doi.dedup.....6ce214190474ec97b7ad5c86bdc6e388