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A Resolution Independent Approach for the Accurate Rendering of Grooved Surfaces
- Source :
- Computer Graphics Forum, Computer Graphics Forum, Wiley, 2008, 27 (7), pp.1937-1944
- Publication Year :
- 2008
- Publisher :
- Wiley, 2008.
-
Abstract
- This paper presents a method for the accurate rendering of path-based surface details such as grooves, scratches and similar features. The method is based on a continuous representation of the features in texture space, and the rendering is performed by means of two approaches: one for isolated or non-intersecting grooves and another for special situations like intersections or ends. The proposed solutions perform correct antialiasing and take into account visibility and inter-reflections with little computational effort and memory requirements. Compared to anisotropic BRDFs and scratch models, we have no limitations on the distribution of grooves over the surface or their geometry, thus allowing more general patterns. Compared to displacement mapping techniques, we can efficiently simulate features of all sizes without requiring additional geometry or multiple representations.
- Subjects :
- Computer science
business.industry
ComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION
Software rendering
020207 software engineering
02 engineering and technology
Computer Graphics and Computer-Aided Design
Real-time rendering
3D rendering
Rendering (computer graphics)
Displacement mapping
Computer graphics
0202 electrical engineering, electronic engineering, information engineering
020201 artificial intelligence & image processing
Computer vision
Artificial intelligence
business
Texture memory
ComputingMilieux_MISCELLANEOUS
ComputingMethodologies_COMPUTERGRAPHICS
Subjects
Details
- ISSN :
- 14678659 and 01677055
- Volume :
- 27
- Database :
- OpenAIRE
- Journal :
- Computer Graphics Forum
- Accession number :
- edsair.doi.dedup.....6c4ddd8d79505b65ce80c3ff2b521378
- Full Text :
- https://doi.org/10.1111/j.1467-8659.2008.01342.x