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A system for mobile music authoring and active listening
- Source :
- Entertainment Computing
- Publication Year :
- 2013
-
Abstract
- We propose a paradigm and an end-to-end system to support authoring and real-time active listening experience of prerecorded music. Users are prosumers who navigate and express themselves in a shared (physical or virtual) orchestra space, populated by the sections of an orchestra playing a prerecorded music piece. The system consists of two components: an authoring system enabling the user to edit and shape personalized versions of active listening experiences, and a run-time environment implementing the mechanisms of interaction with the active music content. Both components exploit metadata defining the mapping rules of users expressive gesture and context information onto sound and music processing. A user interacts with content by holding her smartphone in her hand and by using environmental sensors and context-aware information to shape the experience, possibly in cooperation with other users.
- Subjects :
- Mobile computing
Multimedia
Exploit
Computer science
05 social sciences
020207 software engineering
050109 social psychology
Mobile music
Context (language use)
02 engineering and technology
Space (commercial competition)
computer.software_genre
mobile active music listening
Human-Computer Interaction
Metadata
Human–computer interaction
0202 electrical engineering, electronic engineering, information engineering
Authoring system
0501 psychology and cognitive sciences
Active listening
computer
Software
Gesture
Subjects
Details
- ISSN :
- 18759521
- Database :
- OpenAIRE
- Journal :
- Entertainment Computing
- Accession number :
- edsair.doi.dedup.....6052118c7eac72423e1c72516cd826f9
- Full Text :
- https://doi.org/10.1016/j.entcom.2013.08.001