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Efficient embedding of information and knowledge into CSCL applications

Authors :
Fatos Xhafa
Santi Caballé
Thanasis Daradoumis
Distributed Parallel and Collaborative Systems (DPCS)
Universitat Oberta de Catalunya [Barcelona] (UOC)
Department of Languages and Information Systems
Universitat Politècnica de Catalunya [Barcelona] (UPC)
Universitat Oberta de Catalunya. Distributed, Parallel and Collaborative Systems (DPCS)
Universitat Politècnica de Catalunya. Departament de Ciències de la Computació
Universitat Politècnica de Catalunya. ALBCOM - Algorismia, Bioinformàtica, Complexitat i Mètodes Formals
Source :
Scopus-Elsevier, Technologies for E-Learning and Digital Entertainment, The 2nd International Conference of E-Learning and Games (Edutainment 2007), CUHK, Hong Kong, 11-13 June 2007, The 2nd International Conference of E-Learning and Games (Edutainment 2007), CUHK, Hong Kong, 11-13 June 2007, 2007, Hong Kong, China. pp.548-559, ⟨10.1007/978-3-540-73011-8_53⟩, O2, repositorio institucional de la UOC, Universitat Oberta de Catalunya (UOC), Recercat. Dipósit de la Recerca de Catalunya, instname, UPCommons. Portal del coneixement obert de la UPC, Universitat Politècnica de Catalunya (UPC), Technologies for E-Learning and Digital Entertainment ISBN: 9783540730101, Edutainment

Abstract

This study aims to explore two crucial aspects of collaborative work and learning: the importance of enabling CSCL applications, on the one hand, to capture and structure the information generated by group activity and, on the other hand, to extract the relevant knowledge in order to provide learners and tutors with efficient awareness and support as regards collaboration. To this end, we first identify and define the main types of information generated in online group activity and then propose a process for efficiently embedding this information and the knowledge extracted from it into CSCL applications for awareness and feedback purposes. The conceptual model proposed finally gave rise to the design and implementation of a CSCL generic platform, called the Collaborative Learning Purpose Library (CLPL), which serves as a basis for the systematic development of collaborative learning applications and for providing full support to the mentioned process of knowledge management. (http://www.springerlink.com/content/rht6k060v67g9822/)

Details

ISBN :
978-3-540-73010-1
ISBNs :
9783540730101
Database :
OpenAIRE
Journal :
Scopus-Elsevier, Technologies for E-Learning and Digital Entertainment, The 2nd International Conference of E-Learning and Games (Edutainment 2007), CUHK, Hong Kong, 11-13 June 2007, The 2nd International Conference of E-Learning and Games (Edutainment 2007), CUHK, Hong Kong, 11-13 June 2007, 2007, Hong Kong, China. pp.548-559, ⟨10.1007/978-3-540-73011-8_53⟩, O2, repositorio institucional de la UOC, Universitat Oberta de Catalunya (UOC), Recercat. Dipósit de la Recerca de Catalunya, instname, UPCommons. Portal del coneixement obert de la UPC, Universitat Politècnica de Catalunya (UPC), Technologies for E-Learning and Digital Entertainment ISBN: 9783540730101, Edutainment
Accession number :
edsair.doi.dedup.....5fab0f83f5021214ef25f4460bce491c
Full Text :
https://doi.org/10.1007/978-3-540-73011-8_53⟩