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Frequency analysis and sheared reconstruction for rendering motion blur
- Source :
- ACM Transactions on Graphics, ACM Transactions on Graphics, 2009, 28 (3), pp.93:1-14. ⟨10.1145/1531326.1531399⟩, ACM Transactions on Graphics, Association for Computing Machinery, 2009, 28 (3), pp.93:1-14. ⟨10.1145/1531326.1531399⟩, Other University Web Domain
- Publication Year :
- 2009
- Publisher :
- Association for Computing Machinery (ACM), 2009.
-
Abstract
- Motion blur is crucial for high-quality rendering, but is also very expensive. Our first contribution is a frequency analysis of motion-blurred scenes, including moving objects, specular reflections, and shadows. We show that motion induces a shear in the frequency domain, and that the spectrum of moving scenes can be approximated by a wedge. This allows us to compute adaptive space-time sampling rates, to accelerate rendering. For uniform velocities and standard axis-aligned reconstruction, we show that the product of spatial and temporal bandlimits or sampling rates is constant, independent of velocity. Our second contribution is a novel sheared reconstruction filter that is aligned to the first-order direction of motion and enables even lower sampling rates. We present a rendering algorithm that computes a sheared reconstruction filter per pixel, without any intermediate Fourier representation. This often permits synthesis of motion-blurred images with far fewer rendering samples than standard techniques require.<br />United States. Office of Naval Research. Young Investigator Program (N00014-07-1-0900)<br />United States. Office of Naval Research. (Grant number N00014-09-1-0741)<br />National Science Foundation (U.S.). Graduate Research Fellowship Program<br />National Science Foundation (U.S.). (Grant number 0446916)<br />National Science Foundation (U.S.). (Grant number 044756)<br />National Science Foundation (U.S.). (Grant number 0701775)<br />Alfred P. Sloan Foundation Fellowship<br />Microsoft Corporation. New Faculty Fellowship
- Subjects :
- Computer science
ComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION
02 engineering and technology
Reconstruction filter
Anti-aliasing
law.invention
Rendering (computer graphics)
ACM: I.: Computing Methodologies/I.3: COMPUTER GRAPHICS/I.3.7: Three-Dimensional Graphics and Realism
law
0202 electrical engineering, electronic engineering, information engineering
0601 history and archaeology
Computer vision
14. Life underwater
Specular reflection
ComputingMethodologies_COMPUTERGRAPHICS
Frequency analysis
060102 archaeology
Pixel
business.industry
Motion blur
020207 software engineering
06 humanities and the arts
Computer Graphics and Computer-Aided Design
[INFO.INFO-GR]Computer Science [cs]/Graphics [cs.GR]
Computer Science::Graphics
Frequency domain
020201 artificial intelligence & image processing
Artificial intelligence
business
Subjects
Details
- ISSN :
- 15577368 and 07300301
- Volume :
- 28
- Database :
- OpenAIRE
- Journal :
- ACM Transactions on Graphics
- Accession number :
- edsair.doi.dedup.....58772e38f23063480f9aedfd961c2d66