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An RBF-based reparameterization method for constrained texture mapping

Authors :
Tong-Yee Lee
Xiaosong Yang
Wenxi Li
I-Cheng Yeh
Hongchuan Yu
Jian J. Zhang
Publication Year :
2012

Abstract

Texture mapping has long been used in computer graphics to \ud enhance the realism of virtual scenes. However, to match the 3D model feature points with the corresponding pixels in a texture image, surface parameterization must satisfy specific positional constraints. However, despite numerous \ud research efforts, the construction of a mathematically robust, foldover‐free parameterization that is subject to \ud positional constraints continues to be a challenge. In the \ud present paper, this foldover problem is addressed by developing radial basis function (RBF) based reparameterization. Given initial 2D embedding of a 3D \ud surface, the proposed method can reparameterize 2D embedding into a foldover ‐free 2D mesh, satisfying a set \ud of user‐specified constraint points. In addition, this approach is mesh‐free. Therefore, generating smooth texture \ud mapping results is possible without extra smoothing optimization.

Details

Language :
English
ISSN :
10772626
Database :
OpenAIRE
Accession number :
edsair.doi.dedup.....51204a2534312687f099f77844dc99b0