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La arqueología de órdenes militares en Castilla-La Mancha y la reconstrucción virtual de su patrimonio

Authors :
David Gallego Valle
Jaime García Carpintero López de Mota
Source :
RiuNet. Repositorio Institucional de la Universitat Politécnica de Valéncia, instname
Publication Year :
2018
Publisher :
Universitat Politècnica de València, 2018.

Abstract

[EN] Extended Abstract:The objective of this paper is to show the virtual archaeology as one of the methodologies applicated in the research line “Archaeology of the military orders” developed for some years by the University of Castilla-La Mancha in collaboration with the Fundación Castillo de la Estrella.The military orders are very important institutions for the study of the Middle Ages in the Iberian Peninsula. Because of that, there is a rich literature which approaches many aspects of these institutions: their origins and evolution; organisation; economic dimension; social reality... In contrast, the studies which have focused on the heritage linked to these orders have not had the same degree of development. This lack has motivated the creation of this important research line, where several specialists from different disciplines such as history, archaeology, architecture or restoration try to focus on the research of the military orders heritage, mainly in the region of Castilla-La Mancha. Thus, our research line is based on an interdisciplinary methodology, combining traditional practice with new technologies, like the virtual archaeology, which is described as the “using computer-based visualisation for the comprehensive management of archaeological heritage” (Principios de Sevilla, 2012).Virtual archaeology as a research methodologyThere are several applications for the virtual archaeology, but we could summarize them in three: research, conservation and restoration, and communication. In this paper, we focused on the first of them. We have worked with virtual archaeology in several cases such as the Castle of La Estrella (Montiel, Ciudad Real), the fortress and priory of Uclés (Uclés, Cuenca) or the hospital of Santiago of Alarcón (Alarcón, Cuenca), and we can say that this methodology has contributed to progress in the knowledge of all the elements which have been recreated. In the creation process of a virtual model, it is necessary to collect all information and data as are possible of the element on which we work. In this process, a lot of questions about several aspects appears, and we must try to find responses. In this way, we discover things which probably never would have been approached without this process. Furthermore, the virtual archaeology is an excellent method to sketch and discuss different hypothesis. It is a visual language with whom the specialists could show their ideas as support of the traditional text formats or other graphics sources as photos or plans.WorkflowOur workflow is similar toot her projects of virtual archaeology. Before to start to work, is important to think about the objective of the model. For example, there are a lot of differences between a simple model to sketch the possible spatial disposition of a building in the research discussion, and a recreation to show to the public. Then, we can start to work in a process which can be summarized in these steps:Compilation of all the documents, information and data as are possible about the element to recreate.Discussion about several aspects of the model as the plan, materials, constructive technics, decoration, landscape, etc. Is interesting to use sketches or drawings before starting to work in the 3D model.Design of the 3D model starting with the general aspects as the spatial disposition of the different elements, its size or the main details, and after that, work with the specific elements, decorations or contextual items (in recreations).Texturize the different objects of the model. It is important to work with the correct materials. In this way, we try to use the real textures of the archaeological elements when we have them.Integrate the model in a correct context: topography, landscape, people and animals, furniture, etc. These aspects will be present with a different degree of detail depending on the objective of the virtual model.The last step is the creation of various sources as images, videos, interactive application, etcTo preserve the scientific transparency is important to show the degree of evidence of the different elements of the model. An option is to use a colour scale like the one which has been developed by Aparicio & Figueiredo (2016) which reflects the origin of the data and the degree of historical and archaeological evidence that we have.It is important to point out that the discussion between the specialists must be present in all these steps.ConclusionsThe virtual archaeology is a growing methodology in the heritage management sphere. As a communication tool, it is an excellent language to show ideas to the general and the specialised public. But this has many possibilities in other fields such as conservation and restoration, and research. As with any other methodology, it is necessary to create scientific criteria and rules for it use, a process which has already started with the creation of the Seville Principles. Now, is the turn of the researches and heritage specialists to do a correct use of this tool and develop its multiple possibilities.<br />[ES] Este artículo tiene como objetivo presentar la arqueología virtual como una de las metodologías empleadas en los proyectos desarrollados en el marco de la línea de investigación “Arqueología de las órdenes militares” y que desde hace unos años se lleva a cabo desde la Universidad de Castilla-La Mancha en colaboración con la Fundación Castillo de La Estrella. Su objetivo es el estudio de estas instituciones en el marco de la Edad Media y desde la perspectiva de la cultura material aunando el análisis del patrimonio arqueológico y de las fuentes documentales. En este sentido, la arqueología virtual, entendida como la “aplicación de la visualización asistida por ordenador a la gestión integral del patrimonio arqueológico” ha sido incorporada como una metodología más con el fin no sólo de servir como herramienta de difusión y comunicación, tanto para especialistas como para el público general; sino también como un medio a partir del cual orientar y complementar el proceso de investigación. Presentamos el proceso metodológico en la aplicación de la arqueología virtual a varios casos de estudio de elementos patrimoniales relacionados con las órdenes de Santiago, Calatrava y San Juan, como son el Castillo de la Estrella (Montiel, Ciudad Real), la fortaleza y el convento de Uclés (Uclés, Cuenca) y el hospital santiaguista de Alarcón (Alarcón, Cuenca), entre otros. Así mismo, plantearemos las dificultades y ventajas de la aplicación de la arqueología virtual, especialmente en el sentido de herramienta en el proceso de investigación para el desarrollo del debate; el planteamiento de preguntas y búsqueda de soluciones; la plasmación de hipótesis; y la orientación de proyectos futuros. Lo más destacado: Planteamiento de la arqueología virtual como metodología útil en la investigación interdisciplinar del patrimonio de las órdenes militares: pros y contras, problemas y soluciones. Proceso y resultado de la aplicación de la arqueología virtual en varios estudios vinculados a las órdenes militares: castillos, conventos, hospitales o explotaciones rurales. Desarrollo de la investigación a través del uso de la arqueología virtual: generando interrogantes y buscando respuestas.<br />Parte de este trabajo se ha realizado en el marco de una ayuda del programa de Formación de Profesorado Universitario concedida a Jaime García Carpintero López de Mota por el Ministerio de Educación, Cultura y Deporte de España (Ref: FPU014/06487).

Details

Language :
Spanish; Castilian
Database :
OpenAIRE
Journal :
RiuNet. Repositorio Institucional de la Universitat Politécnica de Valéncia, instname
Accession number :
edsair.doi.dedup.....4bcee4cfb3415d700def121894d07316