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Scalable peer-to-peer streaming for live entertainment content

Authors :
Eleni Mykoniati
Richard G. Clegg
L. Latif
Raul Landa
David Griffin
Spiros Spirou
Miguel Rio
Source :
IEEE Communications Magazine. 46:40-46
Publication Year :
2008
Publisher :
Institute of Electrical and Electronics Engineers (IEEE), 2008.

Abstract

We present a system for streaming live entertainment content over the Internet originating from a single source to a scalable number of consumers without resorting to centralised or provider- provisioned resources. The system creates a peer-to-peer overlay network, which attempts to optimise use of existing capacity to ensure quality of service, delivering low start-up delay and lag in playout of the live content. There are three main aspects of our solution. Firstly, a swarming mechanism that constructs an overlay topology for minimising propagation delays from the source to end consumers. Secondly, a distributed overlay anycast system that uses a location-based search algorithm for peers to quickly find the closest peers in a given stream. Finally, a novel incentives mechanism that encourages peers to donate capacity even when the user is not actively consuming content.<br />Comment: 11 pages, 6 figures

Details

ISSN :
01636804
Volume :
46
Database :
OpenAIRE
Journal :
IEEE Communications Magazine
Accession number :
edsair.doi.dedup.....4b6e7852fe82e0e0cdeee260fa05d72a
Full Text :
https://doi.org/10.1109/mcom.2008.4689206