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Face validity evaluation of screening tools for gaming disorder: Scope, language, and overpathologizing issues
- Source :
- Journal of Behavioral Addictions, vol. 9, no. 1, pp. 1-13
- Publication Year :
- 2020
- Publisher :
- Akademiai Kiado Zrt., 2020.
-
Abstract
- Aim Critics of gaming disorder (GD; i.e., Internet gaming disorder in the DSM-5; Gaming disorder in the ICD-11) have expressed concerns about the potential risks of misclassification (e.g., false positives). An important consideration of relevance to this discussion is the extent to which commonly used screening instruments contain appropriate, sensible, and relevant items. The aim of this review was to evaluate the face validity of items within current tools for GD. Methods A systematic review of databases identified 29 instruments. An item bank (n = 417 items) was independently evaluated by three professional raters (i.e., a senior academic in clinical psychology, a senior psychometrician, and an academic/clinical psychologist) according to guidelines for defining and measuring addiction and gaming disorder. Findings Evaluation of the item bank identified issues related to: scope (i.e., “scope creep” or items of questionable relevance); language (i.e., confusing language, unusual wording or syntax); and overpathologizing (i.e., pathologizing typical and/or beneficial aspects or consequences of gaming). A total of 71 items across 23 tools had at least one face validity issue. Conclusions Most items (83%) demonstrated satisfactory face validity and were consistent with either the DSM-5 or ICD-11 GD classification. However, many tests contain at least one item that may pathologize normal gaming behaviors. Such items refer to basic changes in mood when gaming, a desire to play or continue playing games, and experiencing immersion when gaming. This analysis highlights the challenges of screening for problematic behaviors that are thought to arise within the context of normal recreational activities.
- Subjects :
- 050103 clinical psychology
Psychometrics
media_common.quotation_subject
Applied psychology
Item bank
Medicine (miscellaneous)
Neuropsychological Tests
03 medical and health sciences
Gaming
Gaming Disorder
Assessment
Face Validity
Internet Gaming Disorder
0302 clinical medicine
Scope creep
Humans
0501 psychology and cognitive sciences
Recreation
Face validity
media_common
business.industry
Addiction
05 social sciences
General Medicine
030227 psychiatry
Psychiatry and Mental health
Clinical Psychology
Systematic review
Mood
Video Games
The Internet
business
Psychology
Internet Addiction Disorder
Subjects
Details
- ISSN :
- 20635303 and 20625871
- Volume :
- 9
- Database :
- OpenAIRE
- Journal :
- Journal of Behavioral Addictions
- Accession number :
- edsair.doi.dedup.....47c3f676282cf14dc106d595eb8a5919