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Methodology for Controlling Contact Forces in Interactive Grasping Simulation
- Source :
- International Journal of Virtual Reality, International Journal of Virtual Reality, IPI Press, 2015, 10 (2), pp.1-10
- Publication Year :
- 2011
- Publisher :
- Universite de Bordeaux, 2011.
-
Abstract
- International audience; The paper proposes a new methodology to interactively simulate grasping of virtual product prototypes with the goal to evaluate the contact forces between the grasping hand and product as well as the load on the human arm. Interaction between product concepts and the users happens in a virtual environment, in which the user controls a virtual hand interactively. The contact between the virtual hand and the grasped product is simulated and visual feedback is provided to the user. Controlling the virtual hand interactively in real time holds many challenges. One of the challenges is mapping the motion of the user to contact forces, which then results in stable grasping of objects. In this paper we present a new methodology to convert and map the measured position of the real hand into contact forces so that the contact between the virtual hand and the object remains stable. Our approach applies a multi-objective optimization that takes into account the posture and anthropometric properties of grasping hand, as well as the penetration of the hand in the grasped virtual object in order to find the optimal arrangement of contact forces. The paper reports on the principle of our grasping control methodology as well as presents some test cases to show the advantages and disadvantages of the proposed approach.
- Subjects :
- kinematic hand model
Computer science
Grasping force control
020207 software engineering
02 engineering and technology
virtual fingers
[INFO] Computer Science [cs]
computer.software_genre
Object (computer science)
Multi-objective optimization
Motion (physics)
030218 nuclear medicine & medical imaging
Contact force
03 medical and health sciences
0302 clinical medicine
Test case
multi-objective optimization
Human–computer interaction
Virtual machine
Virtual image
Product (mathematics)
0202 electrical engineering, electronic engineering, information engineering
[INFO]Computer Science [cs]
computer
Subjects
Details
- ISSN :
- 10811451
- Volume :
- 10
- Database :
- OpenAIRE
- Journal :
- International Journal of Virtual Reality
- Accession number :
- edsair.doi.dedup.....4193264b7ba3dac96d21cb00a62fa0f2