Back to Search
Start Over
The Intersection of Visual Science and Art in Renaissance Italy
- Source :
- Perception. 49:1265-1282
- Publication Year :
- 2020
- Publisher :
- SAGE Publications, 2020.
-
Abstract
- In the time of the Renaissance, a major aspect of vision science was understanding how spatial information projected to the viewpoint of the observer, that is, visual perspective, which is one of the primary cues to depth perception. Perspective representation was thus an early form of virtual reality. Although accurate perspective representation was developed earlier in the 15th century, the first analytic perspective scheme was developed by Piero della Francesca, whose chef d’oeuvre is in the Church of San Francesco, Arezzo, in which the present lecture took place. The focus of the lecture was to evaluate some of the contributions of Piero della Francesca and his 15th-century contemporaries to the visual science, art and symbolism of his era, and its significance for the perception of depth structure from two-dimensional images.
- Subjects :
- Science
media_common.quotation_subject
Experimental and Cognitive Psychology
Virtual reality
050105 experimental psychology
Visual arts
03 medical and health sciences
0302 clinical medicine
Artificial Intelligence
Perception
Humans
0501 psychology and cognitive sciences
3d perception
Vision, Ocular
History, 15th Century
media_common
05 social sciences
Perspective (graphical)
The Renaissance
Art
Sensory Systems
Ophthalmology
Vision science
Italy
History, 16th Century
Cues
Depth perception
030217 neurology & neurosurgery
Subjects
Details
- ISSN :
- 14684233 and 03010066
- Volume :
- 49
- Database :
- OpenAIRE
- Journal :
- Perception
- Accession number :
- edsair.doi.dedup.....3be62aee200a2edec9794af9a7268e09
- Full Text :
- https://doi.org/10.1177/0301006620974973