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Where Art Meets Technology: Integrating Tangible and Intelligent Tools in Creative Processes

Authors :
Wendy E. Mackay
Jennifer Pearson
Miriam Sturdee
Andrés Lucero
Simon Robinson
Makayla Lewis
Janin Koch
Aalto University
Department of Computer Science [Swansea]
Swansea University
Lancaster University
Extreme Interaction (EX-SITU)
Inria Saclay - Ile de France
Institut National de Recherche en Informatique et en Automatique (Inria)-Institut National de Recherche en Informatique et en Automatique (Inria)-Laboratoire de Recherche en Informatique (LRI)
CentraleSupélec-Université Paris-Saclay-Centre National de la Recherche Scientifique (CNRS)-CentraleSupélec-Université Paris-Saclay-Centre National de la Recherche Scientifique (CNRS)
University of The Arts (UAL)
This work has been funded by the European Research Council (ERC) under the European Union’s Horizon 2020 research and innovation programme (grant agreement No 637991) and CREATIV: Creating Co-Adaptive Human-Computer Partnerships (grant agreement No 321135).
European Project: 637991,H2020,ERC-2014-STG,COMPUTED(2015)
European Project: 321135,EC:FP7:ERC,ERC-2012-ADG_20120216,CREATIV(2013)
Source :
Proceedings of the SIGCHI conference on Human Factors in computing systems, CHI '20-38th SIGCHI conference on Human Factors in computing systems, CHI '20-38th SIGCHI conference on Human Factors in computing systems, Apr 2020, Honolulu, United States. pp.1-7, ⟨10.1145/3334480.3375172⟩, CHI Extended Abstracts
Publication Year :
2020
Publisher :
HAL CCSD, 2020.

Abstract

Workshop, Due to the COVID-19 pandemic, the event has been cancelled.; International audience; Art and design are essential aspects of our culture and how we interact with the world. Artists and designers use a wide selection of tools, whose impact is rapidly growing with the progression of digital technologies. This change has opened up new opportunities for the CHI community to build creative supportive tools. The digital switch has come with many benefits such as lowering barriers, mobile work environments and mass production for distribution of work. Along with these benefits we also see challenges for art and design work and its future perception in society. As technology takes a more significant role in supporting art and design what will this mean for the individual artist or designer? The focus of this workshop is to bring together researchers and practitioners to explore what the future of digital art and design will hold. The exploration will centre around synthesizing key challenges and questions, along with ideas for future interaction technologies that consider mobile and tangible aspects of digital art.

Details

Language :
English
Database :
OpenAIRE
Journal :
Proceedings of the SIGCHI conference on Human Factors in computing systems, CHI '20-38th SIGCHI conference on Human Factors in computing systems, CHI '20-38th SIGCHI conference on Human Factors in computing systems, Apr 2020, Honolulu, United States. pp.1-7, ⟨10.1145/3334480.3375172⟩, CHI Extended Abstracts
Accession number :
edsair.doi.dedup.....3519317a572dbe4f4538ca5169e7c6cd
Full Text :
https://doi.org/10.1145/3334480.3375172⟩