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The blenderFace method: video-based measurement of raw movement data during facial expressions of emotion using open-source software
- Source :
- Behavior research methods. 51(2)
- Publication Year :
- 2018
-
Abstract
- This article proposes an optical measurement of movement applied to data from video recordings of facial expressions of emotion. The approach offers a way to capture motion adapted from the film industry in which markers placed on the skin of the face can be tracked with a pattern-matching algorithm. The method records and postprocesses raw facial movement data (coordinates per frame) of distinctly placed markers and is intended for use in facial expression research (e.g., microexpressions) in laboratory settings. Due to the explicit use of specifically placed, artificial markers, the procedure offers the simultaneous measurement of several emotionally relevant markers in a (psychometrically) objective and artifact-free way, even for facial regions without natural landmarks (e.g., the cheeks). In addition, the proposed procedure is fully based on open-source software and is transparent at every step of data processing. Two worked examples demonstrate the practicability of the proposed procedure: In Study 1(N= 39), the participants were instructed to show the emotions happiness, sadness, disgust, and anger, and in Study 2 (N= 113), they were asked to present both a neutral face and the emotions happiness, disgust, and fear. Study 2 involved the simultaneous tracking of 14 markers for approximately 12 min per participant with a time resolution of 33 ms. The measured facial movements corresponded closely to the assumptions of established measurement instruments (EMFACS, FACSAID, Friesen & Ekman, 1983; Ekman & Hager, 2002). In addition, the measurement was found to be very precise with sub-second, sub-pixel, and sub-millimeter accuracy.
- Subjects :
- Computer science
media_common.quotation_subject
Movement
Emotions
Video Recording
Experimental and Cognitive Psychology
02 engineering and technology
050105 experimental psychology
Motion (physics)
Software
Arts and Humanities (miscellaneous)
0202 electrical engineering, electronic engineering, information engineering
Developmental and Educational Psychology
Humans
0501 psychology and cognitive sciences
Computer vision
General Psychology
media_common
Facial expression
business.industry
05 social sciences
Frame (networking)
Disgust
Sadness
Facial Expression
Face (geometry)
Happiness
020201 artificial intelligence & image processing
Psychology (miscellaneous)
Artificial intelligence
business
Subjects
Details
- ISSN :
- 15543528
- Volume :
- 51
- Issue :
- 2
- Database :
- OpenAIRE
- Journal :
- Behavior research methods
- Accession number :
- edsair.doi.dedup.....34102c52024c598595db9febe731efc7