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Agent-based Social Gaming with AMUSE

Authors :
Danilo Gotta
Giovanni Caire
Federico Bergenti
Source :
ANT/SEIT
Publication Year :
2014
Publisher :
Elsevier BV, 2014.

Abstract

This paper describes the core features and the multi-agent architecture of AMUSE (Agent-based Multi-User Social Environment), a novel agent-based platform for social gaming. AMUSE is designed to offer game developers readymade solutions to many issues that are common to social games like, e.g., advanced management of matches, turns and players. AMUSE is developed on top of WADE to leverage the scalable and solid agent-based deployment environment and the PaaS approach that it provides. This paper first outlines some of the motivations that originated the development of AMUSE. Then, it presents the multi-agent architecture of AMUSE and it enumerates the major applicative features that the platform provides. Finally, the paper briefly outlines initial experiments on game prototyping using the platform.

Details

ISSN :
18770509
Volume :
32
Database :
OpenAIRE
Journal :
Procedia Computer Science
Accession number :
edsair.doi.dedup.....2f6f47ca84850afd72f1b5414f23f5ba
Full Text :
https://doi.org/10.1016/j.procs.2014.05.511