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Agent-based Social Gaming with AMUSE
- Source :
- ANT/SEIT
- Publication Year :
- 2014
- Publisher :
- Elsevier BV, 2014.
-
Abstract
- This paper describes the core features and the multi-agent architecture of AMUSE (Agent-based Multi-User Social Environment), a novel agent-based platform for social gaming. AMUSE is designed to offer game developers readymade solutions to many issues that are common to social games like, e.g., advanced management of matches, turns and players. AMUSE is developed on top of WADE to leverage the scalable and solid agent-based deployment environment and the PaaS approach that it provides. This paper first outlines some of the motivations that originated the development of AMUSE. Then, it presents the multi-agent architecture of AMUSE and it enumerates the major applicative features that the platform provides. Finally, the paper briefly outlines initial experiments on game prototyping using the platform.
- Subjects :
- Multimedia
Social gaming
Computer science
ComputingMilieux_PERSONALCOMPUTING
Social environment
JADE (programming language)
social gaming
computer.software_genre
Agent-based social gaming platform
WADE
GeneralLiterature_MISCELLANEOUS
Core (game theory)
Leverage (negotiation)
JADE
General Earth and Planetary Sciences
Game Developer
computer
General Environmental Science
computer.programming_language
Subjects
Details
- ISSN :
- 18770509
- Volume :
- 32
- Database :
- OpenAIRE
- Journal :
- Procedia Computer Science
- Accession number :
- edsair.doi.dedup.....2f6f47ca84850afd72f1b5414f23f5ba
- Full Text :
- https://doi.org/10.1016/j.procs.2014.05.511