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Explainable Video Action Reasoning via Prior Knowledge and State Transitions
- Source :
- ACM Multimedia
- Publication Year :
- 2019
- Publisher :
- ACM, 2019.
-
Abstract
- Human action analysis and understanding in videos is an important and challenging task. Although substantial progress has been made in past years, the explainability of existing methods is still limited. In this work, we propose a novel action reasoning framework that uses prior knowledge to explain semantic-level observations of video state changes. Our method takes advantage of both classical reasoning and modern deep learning approaches. Specifically, prior knowledge is defined as the information of a target video domain, including a set of objects, attributes and relationships in the target video domain, as well as relevant actions defined by the temporal attribute and relationship changes (i.e. state transitions). Given a video sequence, we first generate a scene graph on each frame to represent concerned objects, attributes and relationships. Then those scene graphs are associated by tracking objects across frames to form a spatio-temporal graph (also called video graph), which represents semantic-level video states. Finally, by sequentially examining each state transition in the video graph, our method can detect and explain how those actions are executed with prior knowledge, just like the logical manner of thinking by humans. Compared to previous works, the action reasoning results of our method can be explained by both logical rules and semantic-level observations of video content changes. Besides, the proposed method can be used to detect multiple concurrent actions with detailed information, such as who (particular objects), when (time), where (object locations) and how (what kind of changes). Experiments on a re-annotated dataset CAD-120 show the effectiveness of our method.
- Subjects :
- FOS: Computer and information sciences
Theoretical computer science
business.industry
Computer science
Logical reasoning
Computer Vision and Pattern Recognition (cs.CV)
Deep learning
020208 electrical & electronic engineering
Computer Science - Computer Vision and Pattern Recognition
02 engineering and technology
Object (computer science)
Domain (software engineering)
Action (philosophy)
0202 electrical engineering, electronic engineering, information engineering
Frame (artificial intelligence)
020201 artificial intelligence & image processing
Scene graph
Artificial intelligence
business
Set (psychology)
Subjects
Details
- Database :
- OpenAIRE
- Journal :
- Proceedings of the 27th ACM International Conference on Multimedia
- Accession number :
- edsair.doi.dedup.....2a65c3b302fe05c6adec314abd85fbc6
- Full Text :
- https://doi.org/10.1145/3343031.3351040