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Thresholds

Authors :
Steve Benford
Dimitrios Darzentas
Paul Tennent
Patrick Brundell
Sarah Martindale
Mat Collishaw
Source :
Journal on Computing and Cultural Heritage. 13:1-35
Publication Year :
2020
Publisher :
Association for Computing Machinery (ACM), 2020.

Abstract

We examine the experience of Thresholds , a virtual reality (VR) recreation of the world's first photographic exhibition, which has toured to multiple museums. Following the method of performance-led research in the wild, we provide an account of the artist's design rationale and the experiences of visitors as the work toured. We reveal how the overlaying and juxtaposing of virtual and physical spaces established a VR architecture that underpinned the extended user experience. Overlaying was used to layer a virtual model onto a corresponding physical set to deliver physical sensations of touch and movement alongside visual and audio stimuli. Juxtaposition was used to embed the VR installation within the surrounding gallery space at each host museum, dealing with the challenges of entering, exiting, spectating, and invigilating the experience. We propose that museum designers can use these techniques to deliver VR installations that are compelling but also scalable and tourable.

Details

ISSN :
15564711 and 15564673
Volume :
13
Database :
OpenAIRE
Journal :
Journal on Computing and Cultural Heritage
Accession number :
edsair.doi.dedup.....248cbb87b4fbe87e6906cbace5f9528f
Full Text :
https://doi.org/10.1145/3369394