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Improving motor function after chronic stroke by interactive gaming with a redesigned MR-compatible hand training device

Authors :
Christian Pusatere
Gianluca De Novi
Mark P. Ottensmeyer
Shasha Li
Michael A. Moskowitz
Loukas G. Astrakas
A. Aria Tzika
Source :
Experimental and Therapeutic Medicine
Publication Year :
2020

Abstract

New rehabilitation strategies enabled by technological developments are challenging the prevailing concept of there being a limited window for functional recovery after stroke. In this study, we examined the utility of a robot-assisted therapy used in combination with a serious game as a rehabilitation and motor assessment tool in patients with chronic stroke. We evaluated 928 game rounds from 386 training sessions of 8 patients who had suffered an ischemic stroke affecting middle cerebral artery territory that incurred at least 6 months prior. Motor function was assessed with clinical motor scales, including the Fugl-Meyer upper extremity (FM UE) scale, Action Research Arm Test, Modified Ashworth scale and the Box and Blocks test. Robotic device output measures (mean force, force-position correlation) and serious game score elements (collisions, rewards and total score) were calculated. A total of 2 patients exhibited a marginal improvement after a 10-week training protocol according to the FM UE scale and an additional patient exhibited a significant improvement according to Box and Blocks test. Motor scales showed strong associations of robotic device parameters and game metrics with clinical motor scale scores, with the strongest correlations observed for the mean force (0.677

Details

ISSN :
17920981
Volume :
21
Issue :
3
Database :
OpenAIRE
Journal :
Experimental and therapeutic medicine
Accession number :
edsair.doi.dedup.....236effafe2432b6d24d2f36534267e57