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A Review of Digital Terrain Modeling
- Source :
- Computer Graphics Forum, Computer Graphics Forum, Wiley, 2019, 38 (2), pp.553-577. ⟨10.1111/cgf.13657⟩
- Publication Year :
- 2019
- Publisher :
- HAL CCSD, 2019.
-
Abstract
- International audience; Terrains are a crucial component of three-dimensional scenes and are present in many Computer Graphics applications. Terrain modeling methods focus on capturing landforms in all their intricate detail, including eroded valleys arising from the interplay of varied phenomena, dendritic mountain ranges, and complex river networks. Set against this visual complexity is the need for user control over terrain features, without which designers are unable to adequately express their artistic intent. This article provides an overview of current terrain modeling and authoring techniques, organized according to three categories: procedural modeling, physically-based simulation of erosion and land formation processes, and example-based methods driven by scanned terrain data. We compare and contrast these techniques according to several criteria, specifically: the variety of achievable landforms; realism from both a perceptual and geomorphological perspective; issues of scale in terms of terrain extent and sampling precision; the different interaction metaphors and attendant forms of user-control, and computation and memory performance. We conclude with an in-depth discussion of possible research directions and outstanding technical and scientific challenges.
- Subjects :
- geography
geography.geographical_feature_category
Computer science
Landform
020207 software engineering
Terrain
02 engineering and technology
15. Life on land
Computer Graphics and Computer-Aided Design
[INFO.INFO-GR]Computer Science [cs]/Graphics [cs.GR]
Variety (cybernetics)
Computer graphics
Human–computer interaction
Component (UML)
0202 electrical engineering, electronic engineering, information engineering
020201 artificial intelligence & image processing
Scale (map)
Procedural modeling
Mountain range
ComputingMethodologies_COMPUTERGRAPHICS
Subjects
Details
- Language :
- English
- ISSN :
- 01677055 and 14678659
- Database :
- OpenAIRE
- Journal :
- Computer Graphics Forum, Computer Graphics Forum, Wiley, 2019, 38 (2), pp.553-577. ⟨10.1111/cgf.13657⟩
- Accession number :
- edsair.doi.dedup.....19e37ded5d1f5320a70b08b0619d332d
- Full Text :
- https://doi.org/10.1111/cgf.13657⟩