Back to Search
Start Over
Lie on the Fly: Strategic Voting in an Iterative Preference Elicitation Process
- Source :
- Group Decision and Negotiation. 28:1077-1107
- Publication Year :
- 2019
- Publisher :
- Springer Science and Business Media LLC, 2019.
-
Abstract
- A voting center is in charge of collecting and aggregating voter preferences. In an iterative process, the center sends comparison queries to voters, requesting them to submit their preference between two items. Voters might discuss the candidates among themselves, figuring out during the elicitation process which candidates stand a chance of winning and which do not. Consequently, strategic voters might attempt to manipulate by deviating from their true preferences and instead submit a different response in order to attempt to maximize their profit. We provide a practical algorithm for strategic voters which computes the best manipulative vote and maximizes the voter's selfish outcome when such a vote exists. We also provide a careful voting center which is aware of the possible manipulations and avoids manipulative queries when possible. In an empirical study on four real-world domains, we show that in practice manipulation occurs in a low percentage of settings and has a low impact on the final outcome. The careful voting center reduces manipulation even further, thus allowing for a non-distorted group decision process to take place. We thus provide a core technology study of a voting process that can be adopted in opinion or information aggregation systems and in crowdsourcing applications, e.g., peer grading in Massive Open Online Courses (MOOCs).
- Subjects :
- FOS: Computer and information sciences
Computer Science - Artificial Intelligence
Computer science
Strategy and Management
media_common.quotation_subject
General Decision Sciences
02 engineering and technology
Crowdsourcing
Outcome (game theory)
Computer Science - Computers and Society
Empirical research
Arts and Humanities (miscellaneous)
020204 information systems
Management of Technology and Innovation
Voting
Computers and Society (cs.CY)
0202 electrical engineering, electronic engineering, information engineering
Preference elicitation
media_common
business.industry
General Social Sciences
Data science
Preference
Core (game theory)
Artificial Intelligence (cs.AI)
020201 artificial intelligence & image processing
business
Subjects
Details
- ISSN :
- 15729907 and 09262644
- Volume :
- 28
- Database :
- OpenAIRE
- Journal :
- Group Decision and Negotiation
- Accession number :
- edsair.doi.dedup.....172cc2631c0e61976c55d3003cfc5cf4
- Full Text :
- https://doi.org/10.1007/s10726-019-09637-2