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The effectiveness of a digital game to improve public perception of dementia: A pretest-posttest evaluation
- Source :
- PLoS ONE, PLoS ONE, Vol 16, Iss 10, p e0257337 (2021), Carter, G, Brown Wilson, C & Mitchell, G 2021, ' The effectiveness of a digital game to improve public perception of dementia: A pretest-posttest evaluation ', PLoS ONE, vol. 16, no. 10, e0257337 . https://doi.org/10.1371/journal.pone.0257337
- Publication Year :
- 2021
- Publisher :
- Public Library of Science (PLoS), 2021.
-
Abstract
- The global impact of dementia is a key healthcare priority, and although it is possible to live well with dementia, public perception is often negative. Serious digital games are becoming a credible delivery method to educate/train individuals in the business and health sectors and to challenge perceptions. The main objective of the study was to evaluate the effectiveness of a digital game prototype on individual attitudes towards dementia. A digital game to improve public knowledge and understanding about dementia (www.dementiagame.com) was co-designed with people living with dementia and student nurses. The Game was evaluated using a pretest-posttest design. Participants for the evaluation were recruited via social media in one UK university and completed the Approaches to Dementia Questionnaire (ADQ) before and after playing the game. Overall, 457 individuals completed both pre and post test questionnaires. The total ADQ score demonstrated a significant improvement in positive attitudes (p < 0.001), and both subscales of Hope and Recognition of Personhood also saw significant improvements (p < 0.001). The use of a serious digital game has demonstrated a significant effect on the respondents’ perceptions of dementia. Overall, there was a more positive view of the abilities of people with dementia and what their capabilities were. They were also more likely to be recognised as unique individuals with the same values as any other person. The benefit of using digital gaming to improve perceptions of dementia has been demonstrated, nonetheless further research is required to reach a more diverse population and test as a Randomised Control Trial to provide definitive evidence for use in policy and practice.
- Subjects :
- Male
Questionnaires
Health Knowledge, Attitudes, Practice
Applied psychology
Social Sciences
Engineering and technology
Alzheimer's Disease
Public opinion
Medical Conditions
Sociology
Psychological Attitudes
Health care
Medicine and Health Sciences
Psychology
media_common
Computer and information sciences
Multidisciplinary
Ecology
Social Communication
Neurodegenerative Diseases
Middle Aged
Test (assessment)
Neurology
Social Networks
Research Design
Medicine
Engineering and Technology
Female
Games
Network Analysis
Research Article
Adult
Computer and Information Sciences
Ecological Metrics
Personhood
Ecology and environmental sciences
Science
media_common.quotation_subject
MEDLINE
Research and Analysis Methods
Social sciences
Young Adult
Perception
mental disorders
Mental Health and Psychiatry
medicine
Humans
Prototypes
Dementia
Social media
Medicine and health sciences
Behavior
Survey Research
Biology and life sciences
business.industry
Ecology and Environmental Sciences
Biology and Life Sciences
Species Diversity
medicine.disease
Communications
Research and analysis methods
Technology Development
Video Games
Public Opinion
Recreation
Students, Nursing
business
Social Media
human activities
Subjects
Details
- ISSN :
- 19326203
- Volume :
- 16
- Database :
- OpenAIRE
- Journal :
- PLOS ONE
- Accession number :
- edsair.doi.dedup.....1362014fcade7b4daacbd732e6554acb