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Usage of RePlay as a Take-Home System to Support High-Repetition Motor Rehabilitation After Neurological Injury

Authors :
David T. Pruitt
Y.-Nhy Duong-Nguyen
Eric C. Meyers
Joseph D. Epperson
Joel M. Wright
Rachael A. Hudson
Jane G. Wigginton
Robert L. Rennaker II
Seth A. Hays
Michael P. Kilgard
Source :
Games for Health Journal. 12:73-85
Publication Year :
2023
Publisher :
Mary Ann Liebert Inc, 2023.

Abstract

Stroke is a leading cause of chronic motor disability. While physical rehabilitation can promote functional recovery, several barriers prevent patients from receiving optimal rehabilitative care. Easy access to at-home rehabilitative tools could increase patients' ability to participate in rehabilitative exercises, which may lead to improved outcomes. Toward achieving this goal, we developed RePlay: a novel system that facilitates unsupervised rehabilitative exercises at home. RePlay leverages available consumer technology to provide a simple tool that allows users to perform common rehabilitative exercises in a gameplay environment. RePlay collects quantitative time series force and movement data from handheld devices, which provide therapists the ability to quantify gains and individualize rehabilitative regimens. RePlay was developed in C# using Visual Studio. In this feasibility study, we assessed whether participants with neurological injury are capable of using the RePlay system in both a supervised in-office setting and an unsupervised at-home setting, and we assessed their adherence to the unsupervised at-home rehabilitation assignment. All participants were assigned a set of 18 games and exercises to play each day. Participants produced on average 698 ± 36 discrete movements during the initial 1 hour in-office visit. A subset of participants who used the system at home produced 1593 ± 197 discrete movements per day. Participants demonstrated a high degree of engagement while using the system at home, typically completing nearly double the number of assigned exercises per day. These findings indicate that the open-source RePlay system may be a feasible tool to facilitate access to rehabilitative exercises and potentially improve overall patient outcomes.

Details

ISSN :
21617856 and 2161783X
Volume :
12
Database :
OpenAIRE
Journal :
Games for Health Journal
Accession number :
edsair.doi.dedup.....0b799b97461551056ce99cf3d7aa3abc
Full Text :
https://doi.org/10.1089/g4h.2022.0118