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Real-time neural radiance caching for path tracing

Authors :
Alexander Keller
Fabrice Rousselle
Thomas Müller
Jan Novák
Source :
ACM Transactions on Graphics. 40:1-16
Publication Year :
2021
Publisher :
Association for Computing Machinery (ACM), 2021.

Abstract

We present a real-time neural radiance caching method for path-traced global illumination. Our system is designed to handle fully dynamic scenes, and makes no assumptions about the lighting, geometry, and materials. The data-driven nature of our approach sidesteps many difficulties of caching algorithms, such as locating, interpolating, and updating cache points. Since pretraining neural networks to handle novel, dynamic scenes is a formidable generalization challenge, we do away with pretraining and instead achieve generalization via adaptation, i.e. we opt for training the radiance cache while rendering. We employ self-training to provide low-noise training targets and simulate infinite-bounce transport by merely iterating few-bounce training updates. The updates and cache queries incur a mild overhead -- about 2.6ms on full HD resolution -- thanks to a streaming implementation of the neural network that fully exploits modern hardware. We demonstrate significant noise reduction at the cost of little induced bias, and report state-of-the-art, real-time performance on a number of challenging scenarios.<br />To appear at SIGGRAPH 2021. 16 pages, 16 figures

Details

ISSN :
15577368 and 07300301
Volume :
40
Database :
OpenAIRE
Journal :
ACM Transactions on Graphics
Accession number :
edsair.doi.dedup.....0378b7fbd56b43b2f7f6a48c67ce0827
Full Text :
https://doi.org/10.1145/3450626.3459812