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Games with 1-backtracking
- Source :
- Annals of Pure and Applied Logic. 161(10):1254-1269
- Publication Year :
- 2010
- Publisher :
- Elsevier BV, 2010.
-
Abstract
- We associate with any game G another game, which is a variant of it, and which we call bck(G). Winning strategies for bck(G) have a lower recursive degree than winning strategies for G: if a player has a winning strategy of recursive degree 1 over G, then it has a recursive winning strategy over bck(G), and vice versa. Through bck(G) we can express in algorithmic form, as a recursive winning strategy, many (but not all) common proofs of non-constructive Mathematics, namely exactly the theorems of the sub-classical logic Limit Computable Mathematics (Hayashi (2006) [6], Hayashi and Nakata (2001) [7]). (C) 2010 Elsevier B.V. All rights reserved.
Details
- ISSN :
- 01680072
- Volume :
- 161
- Issue :
- 10
- Database :
- OpenAIRE
- Journal :
- Annals of Pure and Applied Logic
- Accession number :
- edsair.doi.dedup.....01ec6355ec94eab2792ae1ae8498c10b
- Full Text :
- https://doi.org/10.1016/j.apal.2010.03.002