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On Making Intelligence Performance-Inconspicuous in 3D Games
- Source :
- 2007 Innovations in Information Technologies (IIT).
- Publication Year :
- 2007
- Publisher :
- IEEE, 2007.
-
Abstract
- Artificial intelligence and physics are two components of 3D games. While they bring the laws of nature and more realism to games, they may be intensive enough to leave a sizable dent on the game 's performance and lead to a serious reduction in fame rate. In this paper, we discuss a game implementation solution with multi-core architectures which hides the computational load of the game intelligence and improves the gaming experience.
- Subjects :
- Artificial Intelligence System
Computer science
business.industry
AI-complete
ComputingMilieux_PERSONALCOMPUTING
Computational intelligence
Marketing and artificial intelligence
Artificial psychology
Symbolic artificial intelligence
Artificial intelligence, situated approach
Human–computer interaction
Applications of artificial intelligence
Artificial intelligence
business
Subjects
Details
- Database :
- OpenAIRE
- Journal :
- 2007 Innovations in Information Technologies (IIT)
- Accession number :
- edsair.doi...........f567c5f1b47eb150f0e6f100a52b654b