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On Making Intelligence Performance-Inconspicuous in 3D Games

Authors :
Fadi N. Sibai
Source :
2007 Innovations in Information Technologies (IIT).
Publication Year :
2007
Publisher :
IEEE, 2007.

Abstract

Artificial intelligence and physics are two components of 3D games. While they bring the laws of nature and more realism to games, they may be intensive enough to leave a sizable dent on the game 's performance and lead to a serious reduction in fame rate. In this paper, we discuss a game implementation solution with multi-core architectures which hides the computational load of the game intelligence and improves the gaming experience.

Details

Database :
OpenAIRE
Journal :
2007 Innovations in Information Technologies (IIT)
Accession number :
edsair.doi...........f567c5f1b47eb150f0e6f100a52b654b