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Development of puzzle game about children's etiquette based on Unity3D

Authors :
Li Jiyuan
Hu Wenfeng
Source :
SNPD
Publication Year :
2016
Publisher :
IEEE, 2016.

Abstract

Because of the development of the technology, people's material and cultural conditions is developing faster and faster, life conditions is getting better and better living conditions. However, the improvement of inherent virtue of people has failed to match the growing material and cultural criteria. Many parents are busy in work, leading to many children cannot obtain a culture etiquette and upbringing at an early age, children cannot treat people how to do things correctly, this is more harm than good for children's emotional intelligence development and future life. But the growing material conditions has created a possibility for the popularity of computer games, children can come into contact with computers and other modern electronic products when they are very small, which also getting children premature contact with, even hooked on computer games. So game developers can combine computer games with children etiquette education, let the children play games, but also by the influence of culture and etiquette. This game is arranged two scenes which are sitting room scene and bus scene, the player can choose a scene casually. After entering the game scenes, there will be a plot unfolds, players need to react differently and politely according to different scenarios before clearance. Meanwhile, the game also leave interface for future game developers, the child's answer can be speech recognized in the future.

Details

Database :
OpenAIRE
Journal :
2016 17th IEEE/ACIS International Conference on Software Engineering, Artificial Intelligence, Networking and Parallel/Distributed Computing (SNPD)
Accession number :
edsair.doi...........f065a0806dc96d525b6159d047870445