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Movin(g) Reality
- Source :
- EuroPLoP
- Publication Year :
- 2020
- Publisher :
- ACM, 2020.
-
Abstract
- Many Cerebral Vascular Accident (CVA) patients suffer from gait and balance problems, which have a large impact on daily functioning. During clinical rehabilitation, a multidisciplinary team uses advanced training facilities to help patients regain optimal function. After discharge, however, CVA patients have difficulty to continue training to improve or even maintain their perceived functioning level. One of the limitations of at home training is that patients do not receive any feedback on their performance and progress. Feedback on the execution is important in CVA patients because sensorimotor feedback is disturbed. Moreover, feedback on the progress of their functioning level keeps the patients motivated. Within our project "Movin(g) Reality" we are developing two patterns: Train@Home, and Train2Go in addition to the already existing pattern Train@TheClinic.
- Subjects :
- medicine.medical_specialty
Rehabilitation
Cerebral vascular accident
media_common.quotation_subject
medicine.medical_treatment
education
05 social sciences
050301 education
After discharge
Functioning level
03 medical and health sciences
0302 clinical medicine
Physical medicine and rehabilitation
Gait (human)
medicine
Augmented reality
medicine.symptom
Function (engineering)
Psychology
0503 education
030217 neurology & neurosurgery
media_common
Balance problems
Subjects
Details
- Database :
- OpenAIRE
- Journal :
- Proceedings of the European Conference on Pattern Languages of Programs 2020
- Accession number :
- edsair.doi...........eda37d7b9fd8f95113edc885fe2fb99a
- Full Text :
- https://doi.org/10.1145/3424771.3424819