Back to Search
Start Over
Computer modeling, analysis and synthesis of dressed humans
- Source :
- CVPR
- Publication Year :
- 2002
- Publisher :
- IEEE Comput. Soc, 2002.
-
Abstract
- In this paper we present a method for 3-D reconstruction of human bodies with application in CAD systems for garment design. The reconstruction scheme uses image information from several arbitrary views and deformable superquadrics as the models of the body parts. Two visual cues are used: occluding contours and stereo (possibly aided by projected patterns). Our preliminary experiments show that the reconstruction is more complete than in purely stereo or structured light based methods and more precise than the reconstruction from occluding contours only. From the reconstructed human body, the body measurements can be taken automatically, and used in garment design. We give an example of draping of virtual garment over the photo-realistic 3D model of the imaged human. One can easily envision the use of the described algorithms in the development of custom-fit garment retail software over the Internet, which would include the possibility of trying the garment on in virtual reality.
- Subjects :
- Computer science
business.industry
3D reconstruction
ComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION
Iterative reconstruction
Virtual reality
Application software
computer.software_genre
GeneralLiterature_MISCELLANEOUS
Software
Computer graphics (images)
Superquadrics
Computer vision
Artificial intelligence
business
computer
ComputingMethodologies_COMPUTERGRAPHICS
Structured light
Subjects
Details
- Database :
- OpenAIRE
- Journal :
- Proceedings. 1998 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (Cat. No.98CB36231)
- Accession number :
- edsair.doi...........e88165e7e02a545acb833aee9cb8ec91