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Adolescent Problem Video Gaming in Urban and Non-urban Regions
- Source :
- International Journal of Mental Health and Addiction. 17:817-827
- Publication Year :
- 2018
- Publisher :
- Springer Science and Business Media LLC, 2018.
-
Abstract
- The purpose of this paper is to explore the differences in adolescent problem video gaming in a large urban area (Toronto) compared to a non-urban region of Ontario (Northern Ontario). The results of this study showed that 76.6% of adolescents in the urban region and 80.3% of adolescents in the non-urban region played video games in the past year (n = 2175). Adolescents in the urban region were significantly more likely than adolescents in the non-urban region to experience problem video gaming (16.7 and 8.8%, respectively). Males and those reporting poorer mental health were more likely to experience problem video gaming. Those who engaged in delinquent behaviors were more likely to experience problem video gaming in both regions, while problem gamblers were more likely to experience problem gaming in urban regions. Lower scholastic achievement was correlated with problem video gaming in the non-urban region.
- Subjects :
- Urban region
Video gaming
medicine.medical_specialty
Rehabilitation
Scholastic achievement
medicine.medical_treatment
Public health
05 social sciences
Applied psychology
Large urban area
Mental health
03 medical and health sciences
Psychiatry and Mental health
Health psychology
0302 clinical medicine
030225 pediatrics
medicine
0501 psychology and cognitive sciences
Psychology
human activities
050104 developmental & child psychology
Subjects
Details
- ISSN :
- 15571882 and 15571874
- Volume :
- 17
- Database :
- OpenAIRE
- Journal :
- International Journal of Mental Health and Addiction
- Accession number :
- edsair.doi...........e419e2c8c5128de11c38622ed146b18e
- Full Text :
- https://doi.org/10.1007/s11469-018-9872-1