Back to Search Start Over

HEADPHONE SURROUND USING ARTIFICIAL REVERBERATION

Authors :
Chris Messer
Serge Smirnov
Wei-ge Chen
Source :
The Journal of the Acoustical Society of America. 132:1243
Publication Year :
2012
Publisher :
Acoustical Society of America (ASA), 2012.

Abstract

A surround experience for headphones can be created using various techniques and tools. The described techniques and tools can be applied separately or in combination. For example, a surround experience can be created by splitting input audio channel signals into high-pass and low-pass signals. The low-pass signals can undergo cross-mixing and artificial reverberation. The artificial reverberation can apply different delay profiles to the low-pass audio signals. The high-pass and low-pass audio signals can be combined to generate output audio channel signals. A surround experience can be crated using a system comprising an input module, a crossover module, a channel cross-mixing module, a reverberation module, and an adder module.

Details

ISSN :
00014966
Volume :
132
Database :
OpenAIRE
Journal :
The Journal of the Acoustical Society of America
Accession number :
edsair.doi...........df9295ebe840644ec42109c2e61ac174
Full Text :
https://doi.org/10.1121/1.4742655