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HEADPHONE SURROUND USING ARTIFICIAL REVERBERATION
- Source :
- The Journal of the Acoustical Society of America. 132:1243
- Publication Year :
- 2012
- Publisher :
- Acoustical Society of America (ASA), 2012.
-
Abstract
- A surround experience for headphones can be created using various techniques and tools. The described techniques and tools can be applied separately or in combination. For example, a surround experience can be created by splitting input audio channel signals into high-pass and low-pass signals. The low-pass signals can undergo cross-mixing and artificial reverberation. The artificial reverberation can apply different delay profiles to the low-pass audio signals. The high-pass and low-pass audio signals can be combined to generate output audio channel signals. A surround experience can be crated using a system comprising an input module, a crossover module, a channel cross-mixing module, a reverberation module, and an adder module.
Details
- ISSN :
- 00014966
- Volume :
- 132
- Database :
- OpenAIRE
- Journal :
- The Journal of the Acoustical Society of America
- Accession number :
- edsair.doi...........df9295ebe840644ec42109c2e61ac174
- Full Text :
- https://doi.org/10.1121/1.4742655