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Generating Easy and Hard Problems using the Proximate Optimality Principle

Authors :
John McCall
Alexander E.I. Brownlee
Lee A. Christie
Source :
GECCO (Companion)
Publication Year :
2015
Publisher :
ACM, 2015.

Abstract

We present an approach to generating problems of variable difficulty based on the well-known Proximate Optimality Principle (POP), often paraphrased as "similar solutions have similar fitness". We explore definitions of this concept in terms of metrics in objective space and in representation space and define POP in terms of coherence of these metrics. We hypothesise that algorithms will perform well when the neighbourhoods they explore in representation space are coherent with the natural metric induced by fitness on objective space. We develop an explicit method of problem generation which creates bit string problems where the natural fitness metric is coherent or anti-coherent with Hamming neighbourhoods. We conduct experiments to show that coherent problems are easy whereas anti-coherent problems are hard for local hill climbers using the Hamming neighbourhoods.

Details

Database :
OpenAIRE
Journal :
Proceedings of the Companion Publication of the 2015 Annual Conference on Genetic and Evolutionary Computation
Accession number :
edsair.doi...........d95b1330b12d887187c3b5002bed3596
Full Text :
https://doi.org/10.1145/2739482.2764890