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Geodesic Distance-Based Realistic Facial Animation Using RBF Interpolation

Authors :
Shengjun Liu
Jim X. Chen
Xiaogang Jin
Xianmei Wan
Source :
Computing in Science & Engineering. 14:49-55
Publication Year :
2012
Publisher :
Institute of Electrical and Electronics Engineers (IEEE), 2012.

Abstract

A geodesic distance-based approach synthesizes natural facial animations using radial basis function (RBF) interpolation. The approach consists of two parts: the geodesic distance calculation and the geodesic distance-based RBF interpolation. The method works in real time, which is important in computer games and online chatting.

Details

ISSN :
15219615
Volume :
14
Database :
OpenAIRE
Journal :
Computing in Science & Engineering
Accession number :
edsair.doi...........d4bb1e9f596b65a0a722a762ecb2a36e
Full Text :
https://doi.org/10.1109/mcse.2011.96