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An Approach of Building an Engaging Virtual Authentic Environment for Classroom Learning
- Source :
- ICALT
- Publication Year :
- 2012
- Publisher :
- IEEE, 2012.
-
Abstract
- This paper is a pilot study for a combination of school knowledge and board game learning. We designed a digital board game based on textbook materials. And presented them with a set of educational equipment- Digital Learning Playground (DLP). We created a situational interaction learning in classrooms. In this research, the resulted data indicates the studentsi¦ motivation, confidence and satisfaction were enhanced through the designed learning environment.
Details
- Database :
- OpenAIRE
- Journal :
- 2012 IEEE 12th International Conference on Advanced Learning Technologies
- Accession number :
- edsair.doi...........d0919a1dfdefceda128d3564b30ce02c
- Full Text :
- https://doi.org/10.1109/icalt.2012.113