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Multidivisional graduate education program in sensory engineering
- Source :
- Proceedings of 1994 28th Asilomar Conference on Signals, Systems and Computers.
- Publication Year :
- 2002
- Publisher :
- IEEE Comput. Soc. Press, 2002.
-
Abstract
- Sensory engineering is defined to be the science and technology of synthetic environments. This emerging discipline incorporates such technologies as virtual environments and virtual reality, data visualization, human sensory system modeling, human-machine interface, and perception, cognition and performance characterization. An educational curriculum requires basic science in the fields of computer science, electrical engineering, psychology, physiology, the biomedical sciences, and mathematics. The authors present the plan for a multidivisional graduate education program in sensory engineering, being developed at the Johns Hopkins University, within the Schools of Arts and Sciences, Engineering, Medicine, and the Applied Physics Laboratory. >
- Subjects :
- Engineering
Multimedia
business.industry
Interface (computing)
media_common.quotation_subject
Plan (drawing)
Virtual reality
computer.software_genre
Data visualization
Engineering education
Perception
ComputingMilieux_COMPUTERSANDEDUCATION
Engineering ethics
User interface
business
computer
Curriculum
media_common
Subjects
Details
- Database :
- OpenAIRE
- Journal :
- Proceedings of 1994 28th Asilomar Conference on Signals, Systems and Computers
- Accession number :
- edsair.doi...........d07f423c601ffd3f38223a3d2a03c5fb
- Full Text :
- https://doi.org/10.1109/acssc.1994.471673