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The Rochester checkers player: multimodel parallel programming for animate vision
- Source :
- Computer. 25:12-19
- Publication Year :
- 1992
- Publisher :
- Institute of Electrical and Electronics Engineers (IEEE), 1992.
-
Abstract
- It is maintained that to exploit fully the parallelism inherent in animate vision systems, an integrated vision architecture must support multiple models of parallelism. To support this claim, the hardware base of a typical animate vision laboratory and the software requirements of applications are described. A brief overview is then given of the Psyche operating system, which was designed to support multimodel programming. A complex animate vision application, checkers, constructed as a multimodel program under Psyche, is also described. Checkers demonstrates the advantages of decomposing animate vision systems by function and independently selecting an appropriate parallel-programming model for each function. >
- Subjects :
- Parallel processing (psychology)
General Computer Science
business.industry
Programming language
Computer science
media_common.quotation_subject
Computer programming
Robotics
computer.software_genre
Parallelism (grammar)
Artificial intelligence
business
Function (engineering)
computer
Computer animation
media_common
Subjects
Details
- ISSN :
- 00189162
- Volume :
- 25
- Database :
- OpenAIRE
- Journal :
- Computer
- Accession number :
- edsair.doi...........cecf9ef2bdeec770b956cd05a5d0cfab