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Contact and Human Dynamics from Monocular Video
- Source :
- Computer Vision – ECCV 2020 ISBN: 9783030585570, SCA (Showcases)
- Publication Year :
- 2020
- Publisher :
- Springer International Publishing, 2020.
-
Abstract
- Existing deep models predict 2D and 3D kinematic poses from video that are approximately accurate, but contain visible errors that violate physical constraints, such as feet penetrating the ground and bodies leaning at extreme angles. In this paper, we present a physics-based method for inferring 3D human motion from video sequences that takes initial 2D and 3D pose estimates as input. We first estimate ground contact timings with a novel prediction network which is trained without hand-labeled data. A physics-based trajectory optimization then solves for a physically-plausible motion, based on the inputs. We show this process produces motions that are significantly more realistic than those from purely kinematic methods, substantially improving quantitative measures of both kinematic and dynamic plausibility. We demonstrate our method on character animation and pose estimation tasks on dynamic motions of dancing and sports with complex contact patterns.
- Subjects :
- business.industry
ComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION
Process (computing)
020207 software engineering
02 engineering and technology
Kinematics
Trajectory optimization
Motion capture
Human dynamics
0202 electrical engineering, electronic engineering, information engineering
Character animation
020201 artificial intelligence & image processing
Computer vision
Artificial intelligence
business
Pose
Computer animation
ComputingMethodologies_COMPUTERGRAPHICS
Subjects
Details
- ISBN :
- 978-3-030-58557-0
- ISBNs :
- 9783030585570
- Database :
- OpenAIRE
- Journal :
- Computer Vision – ECCV 2020 ISBN: 9783030585570, SCA (Showcases)
- Accession number :
- edsair.doi...........c21be52fadcfdd4f5c8077dc8ec5ca01