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A Layered Approach to Animate Intelligent Characters
- Publication Year :
- 2021
- Publisher :
- The Eurographics Association, 2021.
-
Abstract
- The IViHumans platform supports the development of diverse applications with virtual humans. It comprises one layer for graphical processing and one for artificial intelligence. The layers were projected to run in different processes, communicating by means of a simple, yet effective and extensible client/server protocol that we projected and implemented. In this framing, the graphical processing layer plays the role of server, while the artificial intelligence layer occupies the position of the client. Therefore, the graphical processing layer is the base of the platform, providing services for the intelligent agents that populate the artificial intelligence layer.<br />ACTAS DO 17º ENCONTRO PORTUGUÊS DE COMPUTAÇÃO GRÁFICA<br />Simulação, Animação e Personagens Inteligentes<br />121<br />130<br />Ana Paula Cláudio, Graça Gaspar, Luís Moniz, Maria Beatriz Carmo, Ricardo Abreu, Daniel Policarpo, Marco Lourenço, and Nuno Martins<br />Virtual humans, Virtual environments, Synthetic Perception, Steering behaviors, Multi-agent systems
Details
- Database :
- OpenAIRE
- Accession number :
- edsair.doi...........b757565d2f06eeabee78c5b074a9df2e
- Full Text :
- https://doi.org/10.2312/pt.20091219