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Three Different Paths for Tabletop Gaming in School Libraries

Authors :
Brenda Henderson
Scott Nicholson
Brian Mayer
Teresa Copeland
Source :
Library Trends. 61:825-835
Publication Year :
2013
Publisher :
Project MUSE, 2013.

Abstract

Three school library staff members explore how they have used tabletop games in different school library settings. Teresa Copeland (Tesseract School, Paradise Valley, Arizona, USA) explores how tabletop and role-playing games have been integrated into the curriculum across a wide variety of grade levels. Brenda Henderson (Trinity High School Learning Resources Centre, Redditch, UK) discusses how a board game club has made a difference in a high school library in the United Kingdom. Brian Mayer (School Library System, Genesee Valley Educational Partnership, LeRoy, New York, USA) supports multiple school libraries in finding matches between the curriculum and authentic games and runs game design workshops.

Details

ISSN :
15590682
Volume :
61
Database :
OpenAIRE
Journal :
Library Trends
Accession number :
edsair.doi...........afd62e2de044b2cd8653f2c2cdca4ffa
Full Text :
https://doi.org/10.1353/lib.2013.0018