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LANGUAGE LEARNING AND TEACHING USING KAHOOT!
- Source :
- International Journal of Modern Education. 2:19-28
- Publication Year :
- 2020
- Publisher :
- Global Academic Excellence (M) Sdn Bhd, 2020.
-
Abstract
- There are various technological tools and software that can be used to enhance the language teaching-learning process. Research has shown that the integration of ‘gamification’ based software like Kahoot! has the ability to influence and enhance language learning outcomes and can be used as effective teaching and assessment tools in language classrooms. This study explores the language teaching and learning experiences of five teachers and 50 secondary students in an international school when they used Kahoot! in their English classes. The study employed a questionnaire with ten items using a five-level categorical Likert scale and a semi-structured interview to collect data. Almost all the teachers reported that Kahoot! was an effective teaching and assessment tool, and the use Kahoot! enabled the teachers to engage students actively in classes. The results from the questionnaire highlighted that almost all the students reported positive experiences when they had lessons integrated with the use of Kahoot!. The majority of students reported that they were able to engage actively in their language lessons when Kahoot! was used. Almost all the students reported positive experiences when they used Kahoot! in their language classrooms. Generally, it was found that Kahoot! enabled students to engage and actively participate in their language learning processes, and teachers used Kahoot! to create a more meaningful and rich language learning experience for their students.
Details
- ISSN :
- 26370905
- Volume :
- 2
- Database :
- OpenAIRE
- Journal :
- International Journal of Modern Education
- Accession number :
- edsair.doi...........a9d2d303f8dfe192fc86bea34ea47ebf
- Full Text :
- https://doi.org/10.35631/ijmoe.25003