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Scalable object-tracking through unattended techniques (SCOUT)
- Source :
- ICNP
- Publication Year :
- 2002
- Publisher :
- IEEE Comput. Soc, 2002.
-
Abstract
- A scalable object location service can enable users to search for various objects in an environment where many small, networked devices are attached to objects. We investigate two hierarchical, self-configuring or unattended approaches for an efficient object location service. Each approach has its advantages and disadvantages based on the anticipated load. The first approach, SCOUT-AGG, is based on aggregation of object names. The second approach, SCOUT-MAP, is based on indirection, where information about an object is stored at the locator sensor for the object. The relative efficiency of SCOUT-AGG and SCOUT-MAP can be characterized by the query to mobility, update rate of the system. SCOUT-AGG performs better for low query to update rate but its performance deteriorates in general relative to SCOUT-MAP as the queries to update rate increases. The rate of performance deterioration depends on query specificity (i.e., queries for a specific object or for any object of a particular type). SCOUT-MAP generally exhibits better load balancing than SCOUT-AGG for various scenarios. We support the above results through simple analytical modeling and simulation.
Details
- Database :
- OpenAIRE
- Journal :
- Proceedings 2000 International Conference on Network Protocols
- Accession number :
- edsair.doi...........a0bb78353350993c9c59991b717f730a
- Full Text :
- https://doi.org/10.1109/icnp.2000.896309