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Predicting Adolescents’ Self-Objectification from Sexualized Video Game and Instagram Use: A Longitudinal Study
- Source :
- Sex Roles. 84:584-598
- Publication Year :
- 2020
- Publisher :
- Springer Science and Business Media LLC, 2020.
-
Abstract
- A growing body of research has demonstrated negative effects of sexualization in the media on adolescents’ body image, but longitudinal studies and research including interactive and social media are scarce. The current study explored the longitudinal associations of adolescents’ use of sexualized video games (SVG) and sexualized Instagram images (SII) with body image concerns. Specifically, our study examined relations between adolescents’ SVG and SII use and appearance comparisons, thin- and muscular-ideal internalization, valuing appearance over competence, and body surveillance. A sample of 660 German adolescents (327 female, 333 male; Mage = 15.09 years) participated in two waves with an interval of 6 months. A structural equation model showed that SVG and SII use at Time 1 predicted body surveillance indirectly via valuing appearance over competence at Time 2. Furthermore, SVG and SII use indirectly predicted both thin- and muscular-ideal internalization through appearance comparisons at Time 1. In turn, thin-ideal internalization at Time 1 predicted body surveillance indirectly via valuing appearance over competence at Time 2. The results indicate that sexualization in video games and on Instagram can play an important role in increasing body image concerns among adolescents. We discuss the findings with respect to objectification theory and the predictive value of including appearance comparisons in models explaining the relation between sexualized media and self-objectification.
- Subjects :
- Longitudinal study
Social Psychology
05 social sciences
050801 communication & media studies
050109 social psychology
Structural equation modeling
Developmental psychology
Gender Studies
Sexualization
0508 media and communications
Developmental and Educational Psychology
0501 psychology and cognitive sciences
Social media
Self-objectification
Objectification
Psychology
Competence (human resources)
Video game
Subjects
Details
- ISSN :
- 15732762 and 03600025
- Volume :
- 84
- Database :
- OpenAIRE
- Journal :
- Sex Roles
- Accession number :
- edsair.doi...........99757be81d36fd20ea6dc6fd7e3ebef7
- Full Text :
- https://doi.org/10.1007/s11199-020-01187-1