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Teaching programmable shaders

Authors :
Bryson R. Payne
Ying Zhu
Jeffrey W. Chastine
G. Scott Owen
Source :
SIGGRAPH Educators Program
Publication Year :
2005
Publisher :
ACM Press, 2005.

Abstract

The most exciting recent advance in computer graphics has been the development of programmable Graphics Processing Units (GPUs). We discuss different approaches to and some of the issues involved in teaching the use of GPUs.

Details

Database :
OpenAIRE
Journal :
ACM SIGGRAPH 2005 Educators program on - SIGGRAPH '05
Accession number :
edsair.doi...........97fa60a3097345429db1307fcde60cfc