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Testing Advanced Driver Assistance Systems with a serious-game-based human factors analysis suite

Authors :
Rui Rodrigues
Cristina Olaverri-Monreal
João S. V. Gonçalves
António Coelho
Rosaldo J. F. Rossetti
João Jacob
Joel Goncalves
Source :
Intelligent Vehicles Symposium
Publication Year :
2014
Publisher :
IEEE, 2014.

Abstract

The development of Advanced Driver Assistance Systems (ADAS) is rapidly growing. However, most of the ADAS require field test, which is expensive, unpredictable and time consuming. In this paper we propose a multiagent-based driving simulator which integrates a human factor analysis suite and enables rapid and low-cost experimentation of mobile-device ADAS. Our architecture uses a microscopic simulator and a serious-game-based driving simulator. The latter allows the user to control a vehicle and change the correspondent simulation state in the microscopic simulator. The driving simulator also connects to an Android device and sends several kinds of data, such as current GPS coordinates or transportation network data. One important feature of this architecture is its suitability to serve as an appropriate means to conduct behaviour elicitation through peer-designed agents, so as to improve modelling of various driving styles accounting for different aspects of preferences and perception abilities, as well as other performance measures related to drivers' interaction with ADAS solutions. The potentials of our approach to aid experiments in human factor analysis are still to be tested, but are undoubtedly huge and encouraging.

Details

Database :
OpenAIRE
Journal :
2014 IEEE Intelligent Vehicles Symposium Proceedings
Accession number :
edsair.doi...........80cf8a0452a710d949119cf2b3c0786a