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An image visibility based pre-processing method for fast ray tracing in urban environments
- Source :
- 2016 10th European Conference on Antennas and Propagation (EuCAP).
- Publication Year :
- 2016
- Publisher :
- IEEE, 2016.
-
Abstract
- This paper presents an efficient pre-processing technique for fast ray-object intersection test. The visibility region of the images are described by lit polygons. The visible buildings within the lit polygons, that form the shadow regions, are represented by the dark polygons. This representation ensures that only a few validation checks are required for the ray-object intersection test. Validation results show a significant acceleration in the ray calculation times in urban areas.
- Subjects :
- 010504 meteorology & atmospheric sciences
Computer science
business.industry
ComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION
020206 networking & telecommunications
02 engineering and technology
01 natural sciences
Beam tracing
Processing methods
Computer graphics (images)
0202 electrical engineering, electronic engineering, information engineering
Ray tracing (graphics)
Computer vision
Visibility polygon
Artificial intelligence
business
Distributed ray tracing
ComputingMethodologies_COMPUTERGRAPHICS
0105 earth and related environmental sciences
Subjects
Details
- Database :
- OpenAIRE
- Journal :
- 2016 10th European Conference on Antennas and Propagation (EuCAP)
- Accession number :
- edsair.doi...........7cacbe1a19f0fb9609a18c6387fb8444
- Full Text :
- https://doi.org/10.1109/eucap.2016.7481422