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A General Method of Realistic Avatar Modeling and Driving for Head-Mounted Display Users
- Source :
- IEEE Transactions on Cognitive and Developmental Systems. 14:916-925
- Publication Year :
- 2022
- Publisher :
- Institute of Electrical and Electronics Engineers (IEEE), 2022.
-
Abstract
- The head-mounted displays (HMDs) provide immersive experiences in virtual reality (VR). However, the face interactions are limited due to the serious occlusion of the user’s face. Existed approaches try to recover the user’s facial expression by adding additional sensors to HMD. In this paper, we develop a novel framework to reconstruct the userb’s 3D face in VR only using an RGB camera. Given a reference face, a realistic full-textured avatar is created by fitting a 3D Morphable Model (3DMM). A self-supervised UV map Generative Adversarial Network (GAN) is proposed to make the facial texture look more realistic. Next, we propose a novel landmark detection method to locate the landmark positions under HMD occlusion since facial landmarks are commonly used for driving the avatar. To this end, we synthesize a face dataset with HMD. Our method is easy to build and popularize with low cost. The experiments on the synthetic and real HMD data demonstrate that the proposed method can detect landmark accurately and restore facial expressions faithfully despite the large occlusion of HMD.
- Subjects :
- UV mapping
Facial expression
Landmark
Computer science
business.industry
ComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION
Optical head-mounted display
Virtual reality
Artificial Intelligence
Face (geometry)
RGB color model
Computer vision
Artificial intelligence
business
Software
ComputingMethodologies_COMPUTERGRAPHICS
Avatar
Subjects
Details
- ISSN :
- 23798939 and 23798920
- Volume :
- 14
- Database :
- OpenAIRE
- Journal :
- IEEE Transactions on Cognitive and Developmental Systems
- Accession number :
- edsair.doi...........72c765f922c6ffb9b0ca8954e17f28c1