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An Analysis for Motivating Sketching Practice with Augmented Reality in Da Vinci Eye

Authors :
Shih-Chieh Liao
Ming-Ju Kuo
Source :
2020 International Symposium on Computer, Consumer and Control (IS3C).
Publication Year :
2020
Publisher :
IEEE, 2020.

Abstract

Aside from sketching with naked eyes, Augmented Reality (AR) allows users to sketch a wide variety of items in an innovative approach. And this research aims to explore how this technology helps users learn better with higher intrinsic motivation. In order to investigate how this type of apps help users learn and practice sketching, we chose Da Vinci Eye as our tool in this research. We recruited 16 participants whose ages are between 20 and 25 as our participants. 8 of them never had the intensive training on sketching; and the others had majored in art-related professions. Results showed that tracing the virtual silhouette increased the motivation of beginners to practice sketching; on the other hand, this assistance didn't help too much for those who had several years of sketching experience. Our findings provided initial confirmation that AR application has the potential to improve novices' motivation and performance in sketching.

Details

Database :
OpenAIRE
Journal :
2020 International Symposium on Computer, Consumer and Control (IS3C)
Accession number :
edsair.doi...........6ebe11dcb118378f71d663a5004829e5
Full Text :
https://doi.org/10.1109/is3c50286.2020.00032